Porting Super Jumping Mike
Super Jumping Mike is almost finished and we are testing levels and trying that everybody play it in order to adjust the difficulty.
Meanwhile I am porting the game to PC and Xbox 360 with the help that brings XNA. Basically I´m only changing the input, keyboard and gamepad instead of touching the screen, and the way to save game data.
The game looks great at 60 fps (Windows Phone is 30fps fixed) and I upload some pictures to show how it looks
Finishing a game it´s very tough, so be patience 😀
See you soon!